Archive for May, 2009

Don’t you wish your tank was sexy like me?

Posted in Guild, Pie, Tanking on May 27, 2009 by forthepie

Normally on Wednesday, you would have been reading the smooth writing of Slig…

But Slig, due to computer issues and “losing that loving feeling” with WOW, has left the game. For Now. And Ashes of Tirisfal and Azeroth as a whole are less fun. We have some awesome new recruits. Recruits Slig will love when he (hah!) returns. But Slig is part of the family that is our guild, and nothing short of her return to the game will lessen that loss. This is in by no means a way to try to get Slig to come back. No, she made a decision that is right for her, but that doesn’t mean we don’t hurt. I will miss playing my druid without a hunter’s mark over the mob. I will miss getting her own brand of Bloodlust. I will not miss the player as much because we chat in emails. Apparently she has one more post to do about those emails. We will await that post with expectation. We will continue to visit her own blog…. We will miss you Slig and Calysong and Solareclipse.

And other changes have been made in game as well. First, Fikkle gave the GM role to Sy…which is scary. And Piepal became a tank.

Yeah like your tank never tanked in a dress.

Yeah like your tank never tanked in a dress.

I am enjoying tanking because it is something pretty new to me.  I started a paladin to give me something different to play when I wasn’t playing my hunter.  I am finding that I really have to concentrate and study the fights, things I never really had to do as much with my hunter.  Oh, when I was raiding I did, just to keep up, but really most fights were, here’s your target, kill it. Oh and don’t stand in stuff.

So now I tank.  I am really practicing my rotation because it’s important as the tank to not threat cap the DPS.  If I do my job right, then the DPS can do their jobs right.  And the healers don’t have to do their jobs for as long.

There have been loads of blog posts and threads and insane amounts of pixels devoted to how raiding has changed in Wrath.  It really hasn’t.  It’s still the same.  Tanks still tank, healers heal and DPS, kills things.  How you go about these roles may change fights, but in the end, the basic core of raiding or grouping or even leveling is, can you kill the mob before it kills you.  You might need to dance every so often, or get in a vehicle or dragon to do it.  And on that point, what makes reasonable players lose their minds when they get on a vehicle of sorts?

This post has rambled. Not because I didn’t have a topic, but because I had too many thoughts rambling around in my head.  So many changes over the past few weeks.  Sometimes you just have to talk it out.

For those of you that read this blog, AoT and 4thehorde are still strong.  We will be stronger if/when our prodigals return.  And if they don’t, we wish them the best on their journey.

Aka’Magosh

Thoughts on Old World Heroics (Part 1)

Posted in Discussion on May 26, 2009 by Nimrock

When BC was first announced one of the things I was most excited about was the concept of heroic modes. I of course hoped, along with many others, that heroic modes would be released for old world dungeons as well as for outlands dungeons. Sadly that never materialized but it’s been in the back of my mind ever since. Several dungeons stand out as perfect candidates for revitalization. The first I’d like to share my scattered thoughts on is Wailing Caverns.

Heroic Wailing Caverns

For those of you who haven’t done WC in some time or haven’t ever done it, a quick review:

It’s long, confusing and full of raptors, druids of the fang, slimes, boglords, plants, snakes and windserpents. There are 4 Fanglords you have to kill before starting an event to wake Naralex the Dreamer and eventually fight his nightmare: a huge murloc. The pulls are varied, the trash is interesting and it’s long enough and has enough bosses and mini-bosses to be a progression raid.

And from Blizzard’s own World Dungeons page:

Recently, a night elf druid named Naralex discovered a network of underground caverns within the heart of the Barrens. Dubbed the ‘Wailing Caverns’, these natural caves were filled with steam fissures which produced long, mournful wails as they vented. Naralex believed he could use the caverns’ underground springs to restore lushness and fertility to the Barrens – but to do so would require siphoning the energies of the fabled Emerald Dream. Once connected to the Dream however, the druid’s vision somehow became a nightmare. Soon the Wailing Caverns began to change – the waters turned foul and the once-docile creatures inside metamorphosed into vicious, deadly predators. It is said that Naralex himself still resides somewhere inside the heart of the labyrinth, trapped beyond the edges of the Emerald Dream. Even his former acolytes have been corrupted by their master’s waking nightmare – transformed into the wicked Druids of the Fang.

So what can we expect from a Heroic version?

Kresh

Kresh-It’s a big blue turtle. The introductory tank and spank. He can be upgraded with massive health, maybe an enrage timer.

 

 

 

 

200px-Lady_AnacondraLady Anacondra-The first of the Fanglords. She puts a party member to sleep so group coordination will be important. Also watch out for her serpent pals.

 

 

 

 

180px-Lord_Cobrahn1Lord Cobrahn-Surrounded by tons of little snakes that must be AOE’d down. At a certain health level he’ll turn into a snake and his damage is increased. Watch out for poisons. Maybe even implement a constant poison tick on the whole group.

 

 

 

 

 

 

 

 

pythas

Lord Pythas-The melee boss. He’s also surrounded by druids and shamblers, making CC or tanking priority a must. Lots of physical damage on the tank combined with coordination make this one a great heroic upgrade.

 

 

serpentisSerpentis-Make him the caster boss. He’s already capable of casting sleep and throwing around lightning bolts.

 

 

 

 180px-VerdanVerdan the Everliving-Casts Grasping Vines that immobilizes anyone caught in its grasp. Upgrade his hitpoints massively, maybe add an armor debuff.

200px-Mutanus_the_DevourerMutanus the Devorer-The great white murloc. In Wailing Caverns’ original incarnation one must kill all 4 fanglords and then speak to the Disciple of Naralex near the entrance to start a fairly exhausting event that takes you to the room where Naralex is trapped in his dream. Then the group fights several waves of mobs until Mutanus shows up. I propose instituting a 5-man ‘hard-mode’ of sorts where a group can go to the disciple whenver they choose to start the event. Of course, leaving the various Fanglords alive will make the showdown with Mutanus harder. Probably either the living fanglords join the fight or possibly just grant Mutanus buffs of various types.

I have also left out Skum the lightning lizard. I suppose he could be put in as a sort of loot pinata but honestly the only interesting thing about the fight is that he flees in fear when close to the end of his health.

Overall, considering Blizzard’s tendency to ‘press ever onward’ I doubt we’ll ever see a revamping of the old dungeons. It is a fun mental exercise however and I’d love to see what ideas others have for other dungeons. The next one I’ve got in mind to talk about is Ulduman.

With Great Power Comes Great Responsibility

Posted in Random on May 25, 2009 by sylus

To blatantly rip off the words of the mediocre spiderman, with great power comes great responsibility.

Now I’m the head of Ashes, and I’m like, uh, okay, what now? I guess we’ll keep on recruiting as per usual, and continue to bolster our ranks.  I’d like to give you a bit of an update on how the recruiting has gone. Now, going into this, if I for some unforseen reason, miss any of the new recruits in this post, I AM SORRY! I AM A NUB!!! So, meet the new guys!

First we have Grubbs.  Grubbs came to Ashes a bit differently than the other new recruits. She didn’t show up during actual recruitment, but rather just prior. She was the winner of the “name mah spirit beast” contest. Grubbs has been leveling her Dk with us, and is lovingly called “Woyms.”

Next we have Rozjin. Roz comes to us from my original server Earthenring. Roz has jumped right in and done heroics, arenas, and many other things with the guild. She’s not a shy one that’s for sure! She has even been recruiting for us!

Which brings us to Fiak! Fiak made the jump to Dawnbringer from Earthenring when Roz bribed, I mean, convinced Fiak to come along!  Fiak is a Disc Priest, he’s feisty, confident, and loves the horse races! I’ve had the opportunity to run a heroic and do a few(very few) arena’s with him so far. It’s been fun, and I’m looking forward to actually pushing him to see what he can  do(by push him, I really mean /target priest /cast misdirecton/ /cast volley.)

Now, lets say hi to our other new disc priest, priestgiblets. Giblets, or Gib, as I’m going to henceforth call him, hales from Germany for the time being. He’s a serviceman, I believe in the army(hope I got that right) and is about to be headed back to the states. He’s a good guy, and I look forward to playing some with him in the near future.

Next we have Flanksteak. Flank has been a longtime reader of 4theHOrde. We’re glad to have him jump on board. He’s already started leveling a cow warrior(hence the name flanksteak). You may know him from teh comments he posts here as youngbro.

Finally, our newest, as of this morning guildie to join the ranks is Invidia. Invidia is the newest member, and as such, I haven’t been able to chat with her for any length of time yet, but I know she twitters, as that is where I met her first! As she posted on teh boards, I was in touch with her via the twitter! Small world…of warcraft.

Well, that’s the new people, and I think everyone of them are amazing guildies. I’m looking forward to hanging out with them, running stuff, and general shenanigans at every turn. Speaking of, we have our first guild fun run scheduled for tomorow night at 7pm server time. It should be a hoot. Depending on how many people show up, we’ll decide where to go.

In other news, the argent tournament is done for Gozz. He finally hit exalted champion of the Horde. WoWScrnShot_052309_215955

And, no title….I misunderstood it, and did all of that work, for a title that comes with 100,000 honor kills….that’s a TON of BG’s.

So, no new title, but I am still a Champion of the Horde.

So, if you are still looking for a guild home, we are still recruiting. Have fun Hordies, and remember, friends don’t let friends roll night elfs.

~Uncle Sylus

Fikkle Friday’s Noon News with Fikkle

Posted in Humor, Off Topic on May 22, 2009 by Kor

This just in: Sy gets pants-ed by guild.  In related news, Kansas residents have been suddenly struck ill.  At this stage authorities are speculating that the contagion could be eye-born and they are recommending people stay in their homes with their blinds closed and whatever you do, don’t go looking for small objects around the neighbourhood.

 In Ashes of Tirisfal news, the ever elusive Fikkle made an appearance in guild earlier this week.  Some guildies were shocked, others horrified, and yet others ran in fear.  After a few guildies were revived, having “passed out from manly hunger” the introductions were passed out and the newest additions to the guild were able to say hello to the unfamous guild leader (yes, I said unfamous… I don’t care that it isn’t a word…. This is the Fikkle Friday Noon News with Fikkle, not the Evening Report with Ran Dather).  So where was I?  Right… the newest additions to the guild were able to say hello to the unfamous guild leader and finally see what all the hype wasn’t aboot. That’s right, aboot.

 After the usual pleasantries, Fikkle shocked the guild with a stunning slash command and then pointed, laughed and quickly ran and hid under a rock, which happens to be the only safe place at the moment.  What could possibly be so terriblaar you ask?  Ask it, damn you.  Nothing short of the apopcapolypse:

 /gleader Sylus

 Cue end of the world music

 That’s right, the fallable Fikkle has stepped down as the master of mystery and arbiter of absence, leaving only the Sillyus to lead the lambs to their slaught-… err, to their celebration.

 The spokeswoman for Sillyus, a Ms. Belf Rouge, had only this to say: “Partay’s at the Dark Portle.  Wen? Weneva?  Just show up and bring gifts, Mr P. Boss likes to receive presents, yo.  Othawise, you may become a casualt-… err, you may become like Fikkle.”

 We here at Fikkle Friday’s Noon News with Fikkle would like to say this to all those suffering under the current regime in the Ashes of Tirisfal.  Update your wills.

 That is all.

 

 — Fikkle

 May the Horde be with you

Change we can complain about..maybe.

Posted in Random on May 20, 2009 by forthepie

No, this is not a politically charged post. This is about changes that occur in WoW and how many of us are not equipped or inclined to handle that change. I am not talking about Temporary changes which Larisa did a great piece on, followed by a piece on Wowinsider..err..wow.com? I am talking about changes that are “permanent”.

Class changes like Druid Innervate, MP5 changes (which by the way stink for hunters) or Wintergrasp (OMG Trade channel was all a flutter about the WG fail!)

I really can’t speak to the Druid changes as my little druid is only 38 and he’s a tank right now. I can talk about the mana regen for hunters. It hurts. It keeps me in Aspect of the Viper more when out farming. I have not really done much instance running with my hunter since I changed to Survival. I suspect it will be okay because of replenishment and the like.

I actually like the Wintergrasp change because that means I can take both my level 80’s in once or twice a week to complete the weeklies and be done with it. Of course, once I realized how much was wasted on resilience on the heirloom stuff I may not want the shards anymore. Okay I lie, I’ll probably deck my little rogue out in full heirloom items when I can.

The MP5 issue and “nerfing” spells is one area that affects more than just hunters. It affects all spellcasting classes. Most classes have some way of replenishing mana though. Druids have Innervate and depending on the spec and talents, can regen mana with some of their spells. Pallies have the awesome Divine Plea, unless you are Holy and let’s be honest their mana pools are bigger than Donald Trump’s ego.

I have heard folks complaining about the nerfs and the changes and wondered if they are not reading the blogs I read. Sure, healers had to change their healing spells a bit. But from everything I read on 4Haelz and World of Matticus every thing seems to be okay…perhaps not what it was, but was it too much before?

I haven’t had a chance to talk to our new holydisc (yeah yea feelers hurt) priest Fiak about what he thinks but when I did my first tank run through HoL-Regular with only 4 people, I never heard him complain about lack of mana.

Tuesday night I tanked my first heroic with a druid healer. My normal attack plan is head left when you enter the zone, do Commander Stoutbeard first and work my way back through the bosses. After you down Mr. Rift Spawner, we head into the flower portion of the tour.

Based on what I saw the tanks I ran with, my goal is to get to the boss as quickly as possible. As a pally tank, I do best on chain pulls. As long as the healer has mana, let’s go. I don’t think the druid dropped below half mana for the fight. Sure the ret pally died during the chain pull, but when don’t they die?

Oh, did I mentioned I changed my spec to Prot? After basically stripping my bank of all my gold, I have enough defense to run heroics now.

We obviously haven’t done enough

Posted in Discussion, Humor on May 19, 2009 by Nimrock

Euripedes posted a great discussion on culture and our (gamers) place in it. Sadly I have proof that we’ve not come as far as we might think.

Bookworm Adventures is Popcap’s closest attempt at an RPG and I started playing it when I was at a computer without Plants vs. Zombies. You are a bookworm named Lex and you travel through sewers littered with literature references, battling monsters by spelling words. The longer the word, the more damage you do. To do damage, you spell a word from the given letters (blue tiles are poisonous.) If it’s a real word, the “Attack” button glows yellow and you strike your foe down. 

bookworm woot

 

 

 

 

 

 

 

 

 

 

Fight the good fight my nerd brothers and sisters, we’re not there yet.

Wait, What?

Posted in Guild, Off Topic, Random on May 19, 2009 by Kor

So for those who may or may not have noticed, I’ve been on a bit of a break from the game and from blogging as well.  For the immediate future, that isn’t likely to change much.  RL stuff has been a bit topsy turvy (what does that mean anyways?) for the last little while and is likely to continue that way for the next bit.  My latest-hiaitus has basically included a complete full stop of everything wow-related, including podcasts and blogs, and even my own.  I’ve been goofing off in the daily email threads with the rest of the gang when I get a free minute, so I’ve had some idea of stuffs that has been going on, but to be honest, this is the first time I’ve stopped in at the blog in about two weeks.

And holy craps! I’m looking around and I notices we has readers, we has commenters, we has trolls, priests, a recruiting drive, newbies, lowbies.  Wait what?  I leaves and everything gets awesome?  Okay, okay, I can take a hint.  Anyways, it was a bit of a nice surprise to show up here and see things being handled in my abscence, not that I expected anything less. 

So this is the standard, Nim-shunned, I’m posting about not posting, post.  There it is.

 

So for the time being, keep coming back.  Thank you to all those who have taken the time to comment over the last couple weeks.  I’ve read them all, even though I haven’t had a chance to respond to most.  So keep it Horde and I hope to see you all again soon.

 

Fikkle

– May the Horde be with you

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